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/ Champak 99 / (Vol 99) Jan 19 2010.iso / Games / benjamin_beaver.swf / scripts / DefineSprite_42 / frame_15 / DoAction.as
Text File  |  2010-01-19  |  3KB  |  87 lines

  1. var ┬º\x01┬º = 472;
  2. while(true)
  3. {
  4.    if(eval("\x01") != 472)
  5.    {
  6.       if(eval("\x01") != 727)
  7.       {
  8.          if(eval("\x01") != 120)
  9.          {
  10.             if(eval("\x01") != 177)
  11.             {
  12.                if(eval("\x01") != 175)
  13.                {
  14.                   if(eval("\x01") != 284)
  15.                   {
  16.                      if(eval("\x01") != 848)
  17.                      {
  18.                         if(eval("\x01") == 377)
  19.                         {
  20.                            set("\x01",eval("\x01") - 202);
  21.                            setProperty(┬º┬ºpop(), _X, ┬º┬ºpop());
  22.                            break;
  23.                         }
  24.                         if(eval("\x01") == 747)
  25.                         {
  26.                            set("\x01",eval("\x01") - 627);
  27.                         }
  28.                         else if(eval("\x01") == 174)
  29.                         {
  30.                            set("\x01",eval("\x01") + 170);
  31.                            if(_root.hatCheat)
  32.                            {
  33.                               Tuque._visible = true;
  34.                            }
  35.                            else
  36.                            {
  37.                               Tuque._visible = false;
  38.                            }
  39.                         }
  40.                         else
  41.                         {
  42.                            if(eval("\x01") == 297)
  43.                            {
  44.                               set("\x01",eval("\x01") - 163);
  45.                               ┬º┬ºpush(true);
  46.                               continue;
  47.                            }
  48.                            if(eval("\x01") == 344)
  49.                            {
  50.                               set("\x01",eval("\x01") - 344);
  51.                            }
  52.                            else if(eval("\x01") == 134)
  53.                            {
  54.                               set("\x01",eval("\x01") + 243);
  55.                               if(┬º┬ºpop())
  56.                               {
  57.                                  set("\x01",eval("\x01") - 202);
  58.                               }
  59.                               continue;
  60.                            }
  61.                         }
  62.                      }
  63.                      set("\x01",eval("\x01") - 674);
  64.                      continue;
  65.                   }
  66.                   set("\x01",eval("\x01") + 13);
  67.                   continue;
  68.                }
  69.                set("\x01",eval("\x01") + 673);
  70.                continue;
  71.             }
  72.             set("\x01",eval("\x01") + 570);
  73.             if(┬º┬ºpop())
  74.             {
  75.                set("\x01",eval("\x01") - 627);
  76.             }
  77.          }
  78.          set("\x01",eval("\x01") + 177);
  79.          continue;
  80.       }
  81.       set("\x01",eval("\x01") + 121);
  82.       continue;
  83.    }
  84.    set("\x01",eval("\x01") - 295);
  85.    ┬º┬ºpush(true);
  86. }
  87.